Yumi’s Greatest Enemy: The Threat of Wolverine Publicity

Fans of Marvelous Entertainment and Tamsoft’s over-the-top, titillating video game franchise, Senran Kagura, are most likely familiar with the character, Yumi. First appearing in Senran Kagura Shinovi Versus for the PlayStation Vita, she is the most popular character in the franchise, with her story stating that she is the granddaughter of the infamous renegade shinobi, Kurokage, and lost her parents in the war between two opposing ninja factions. She was originally cast as a misguided semi-protagonist, semi-antagonist, intent on purging the world of any individuals that she considered evil. However, during her interactions with other shinobi factions, she eventually discovered the error of her ways and was able to co-exist with the others peacefully. In the leadup to the release of the game’s sequel, Estival Versus, Yumi won a popularity contest for all characters in the series, and was heavily marketed as a result. However, despite her strong advertisement, her overall role in Estival’s story ultimately proved lacking for a character so strongly marketed by her publisher. This is not a good thing.

This form of marketing, where a character that plays little-to-no role in the storyline is marketed the more than others, is an example of what some have coined, “Wolverine publicity”. Now, what is Wolverine publicity? Let me explain by first branching into the subject of another media franchise: Marvel comics. You may be familiar with the antihero, Wolverine, best known for his appearances in Marvel’s long-running X-Men comic franchise. He is one of Marvel’s most popular characters, and in the late 20th century, he became a big marketing tool for Marvel, and was perhaps advertised a little too much. In fact, he was even featured on the covers for books where he didn’t even appear at all in the storyline.

Now, what does this have to do with Yumi? Well, Marvelous has announced a new Senran Kagura game, titled Senran Kagura: Peach Beach Splash. And Yumi is again being heavily advertised, being the franchise’s most popular character. Considering the relatively small role she played in Estival Versus, some might worry that her heavy marketing push is once again an empty one, where she experiences very little significant development or involvement in the larger storyline despite the strong marketing for her, especially considering that, despite Peach Beach Splash being a vastly different game than previous titles, it has been confirmed to be a part of the franchise’s main canon. This is another example of Wolverine publicity, where even if a character contributes very little to a particular fictional storyline, they are still heavily marketed with the intent to sell the story anyway.

Wolverine publicity is a very bad form of marketing that hurts popular characters by taking away what makes them so appealing in the first place and reducing them to mere marketing tools. And right now, the threat it poses to Yumi is high. Some fans are already observing that the marketing for Yumi may be too much, and in some ways, comes at the expense of other characters. It’s no surprise that this form of marketing is being heavily criticized by fans of the games. It’s only natural that popular characters receive heavy advertising, but when they are used the most to market works where the role they play is minimal, it is only natural to be critical of this sort of marketing. And these sorts of criticisms should not be discouraged. Yumi was not the only character to receive the short end of the stick for development in Estival Versus, but her lack of development only becomes more disappointing when one takes the time to consider how she was marketed, and the expectations that such marketing sets for characters in the first place. When these expectations aren’t met, the character’s reputation suffers exponentially.

-Until next time, Dan Bordelon, Jr.

Online Harassment Revisited – This Can’t Stand

Sometimes, something happens that can’t be ignored. This is one of those times. I have lived with a lot of guilt over the manipulative behavior of a former friend for about half a year and over time, his behavior only got worse and worse. Last year, he had harassed multiple individuals over a certain period of time. I can’t remember what days it happened on. Afterwards, when others confronted him on his behavior, he came to me, casting himself as a victim of bullying. I did not realize what he had done until he had convinced me to defend him. I believe this happened three times. Needless to say, I eventually grew tired of his dishonest, selfish, entitled attitude and cut ties with him. But the guilt over allowing myself to be manipulated has stayed and I’m not sure how long it will take to completely get over what happened back then. I had attempted multiple times to reason with him and convince him to stop his behavior, but he truly believes that he is above reproach, and that nothing he does on the internet can possibly have any effect in the real world. Now, I have decided to show him just how wrong he really is. I have acquired screenshots of some of the more disturbing things he’s done from a source who wishes to remain anonymous. To respect their wishes, I have edited the screenshots to obscure any mention of their name, albeit in sloppy fashion, I’m aware. But I find it’s very effective. (Warning: Some of the text in these screenshots may prove unnerving. I have used MS Paint to block out the worst examples, while showing what I believe to be necessary.)

Now, I think we can all agree that this is quite serious. These screenshots show just how unstable this person really is. He is advocating violence, even murder, and engaging in blatant sexual harassment. How anyone can ignore this is beyond me.

Guide to Gaming – Senran Kagura – Part 2 – Characters – Hanzo National Academy

Senran Kagura features characters that are now my very favorites in all video games. That being said, I’ll gladly take the time to devote several posts to describing the characters from each of the series’ factions, starting with the series’ protagonists from the secret shinobi training program of the Hanzo National Academy.



Asuka is the main character of the Senran Kagura series. She is the 16-year-old granddaughter of the legendary good shinobi, Hanzo, for whom the Hanzo National Academy is named. Asuka is very bright-eyed and optimistic, and she is also very friendly, often attempting to befriend everyone she meets, even those who are initially her enemies, such as Homura, Kagura, and Yumi. She deeply cherishes the people around her, having learned as such from her grandfather. Furthermore, Asuka is able to see the good in everyone and is able to always find a way to end conflict without killing. In my opinion, this is what makes her stand out from many other game heroes, ad is perhaps the greatest example of her strong sense of humanity, as she is able to influence everyone around her for the better.



Now, I’ll be covering the love of my life, Ikaruga. I don’t even know where to begin. She’s the 18-year-old class representative and comes from a long line of shinobi who are publicly known as a major financial group. Se is actually a distant relative of who was adopted by the family’s head because his son was not cut out to be a shinobi, which led to an internal conflict within Ikaruga as her adopted brother resented her for taking his place in the shinobi bloodline. Even so, she still manages to keep an incredible level of composure, eventually being able to make peace with her brother and her own inner struggle, throughout the course of the series’ story. She is very kind and caring, often looking for the best way to make everyone happy. However, while she is usually patient, she does have moments when she loses her composure, becoming either embarrassed or annoyed by Katsuragi’s antics. Out of all the characters in the series, she is my number one favorite. I love everything about her. Her sword skills are amazing to see, and I can’t help admiring her gorgeous black hair and beautiful blue eyes.



Katsuragi is quite an interesting character, personality-wise. She is a perverted 18-year-old girl who takes great pleasure in groping the other girls, ofen to their dismay. In fact, she actually takes great joy in their cries of objection as well, and she seems to be completely devoted to this practice. I would like to think that in real life, we all know that this kind of predatory behavior is a pretty serious offense, but all the same, just the fact that Takaki actually came up with a character like this is quite amusing to me. Take that as you will. She is actually training to become a shinobi so that she can gain redemption for her parents, who were forced to become renegades after having failed a mission. They are currently in hiding to protect themselves from assassins. While shinobi law considers renegades to be evil, Katsuragi continues to believe in the good in her parents, and saving them from shame is her ultimate goal.



Yagyu is a 16-year-old shinobi prodigy. She is very serious about her shinobi training and devotes much of her time to her practice, making free time only to be with Hibari, whom she cares deeply for, and to pay respects to her deceased younger sister, Nozomi. Nozomi was killed in a traffic accident as a child, ad as a sign of remembrance, Yagyu used Nozomi’s ribbon to make an eyepatch, which is her greatest treasure. Yagyu cares very deeply for Hibari because she reminds her of Nozomi.



Hibari is a bright-eyed and cheerful 16-year-old girl. She is very friendly and enjoys interacting with others. The truth is that Hibari actually dislikes conflict and did not initially wish to become a shinobi, preferring to open up a sweets shop instead. But she inherited her family’s special puppetry power, Kagan, which manifests and the eyes and allows her control over others. So if anyone is wondering why Hibari’s eyes look unusual, it’s because of Kagan. She holds a deep fear and loathing of this power, at one point believing she was using it unconsciously. She cares deeply for the people around her, ad will even attempt to prevent them from making grave mistakes. She is series creator Kenichiro Takaki’s favorite character.

Yomi has some of the best themes.

Yomi from the Senran Kagura series is among my very favorite characters in all video games, along with pretty much every other girl from this delightful franchise. Because of this, I thought it would be cool to do a post compiling some of her musical themes. Also worth noting is that while I make my undying love for Ikaruga well-known, I do actually think her and Yomi would be very cute together.

Envious Gaze from Senran Kagura Burst. The melody to this song is simply exquisite.

Sprouts of Fire from Shinovi Versus. This is a very upbeat and catchy song, and listening to it, I can’t help but think of the best Sega Genesis tracks.

I Devote Myself to Sprouts, My Lovely Bean Sprouts from Bon Appetit. A very fast, infectious tune. Need I say more?

Sprouts, Me, and Seafood from Estival Versus. This song is definitely going to stay in your head for a while. It simply addicting.

Harassment in roleplay spaces

I didn’t want to have to write this. When I started this blog so many months ago, (I think over a year) I wanted to be positive. Unfortunately, problems arise and sometimes, one person who doesn’t stand to gain anything can make a difference. I am not writing this because I want to. I am writing this because I have to. So without further ado, let’s get started.

The current issue I seek to address has to do with online roleplay. I can attest to the fact that roleplay is fun. Roleplay is a wonderful little activity for passing a few hours of your free time, if everyone involved is happy and comfortable. However, just like with any hobby, a few bad eggs can ruin everything for everyone else.

For me, it all started when I noticed a woman who roleplays as Vert from Hyperdimension Neptunia with the username “per__Vert” (it’s a pun) tweeting about how she was being accused of harassment because she was talking about her experiences with recent harassment. I suppose a statement like this would seem confusing to some, but it reminded me of people I knew, so I took interest in these events. She would later post evidence of harassment towards her in the form of screencaps.

A detailed account of events, with the URLs of harassing tweets can be found here:


Now, I’m no detective, but I find this to be pretty concrete evidence of harassment. The group in particular is called “CCP”. (I don’t know what that stands for. Please do not ask me.) The people who are at the center of this group seem to really hate backlash. Case in point, a screencap of a rant by one of the ringleaders about how naming harassers is such a horrible, evil thing to do.

shitty person rant

Interesting argument. CCPNoire goes on to state that you should never bring your grievances with others into a public space. But what else can one do when someone tells them to “choke on pussy” and makes fun of them in a sexual context? Legitimate question here.

Now, let’s have a look at what is only a couple cringe-worthy tweets sent per__Vert’s way. (Fair warning. Some pretty ugly language is used here.)



Take a good long look at the behavior that’s being defended. These are horrible things to say, and per___Vert is actually tagged in these posts. How anyone can think of this as A-OK is beyond me. I suppose that next you’ll say “How do we know CCP condones this?” Well, that’s an easy question to answer. If you look, yu can see that CCPNoire actually retweeted the abusive tweets made by HienNoKoukeisha. Look if you want. Te evidence isn’t hard to find. per__Vert even took a screencap of it. (Which I am unable to upload from my tablet due to low memory, so you’ll have to go onto her profile for it. Oh, well.)

So let’s recap. Naming people as harassers is apparently wrong, but publicly demeaning a woman’s sexuality is A-OK in CCPNoire’s book. Something is seriously wrong with this picture.

Something that is important to note here is that the CCP are going to keep going as long as people continue to ignore their wrongdoings. It’s like dealing with a schoolyard bully. You get in trouble for fighting back, and the attacker gets off scot-free regardless of what they’ve done. Bullies behave badly because they think they can get away with it. But if enough people take a stand, they start to see that they’re in big trouble. So don’t let the bullies rule the playground. Strike down harassment whenever you see it. Then, and only then, can this nightmare end for good.

Have a nice day.

-Dan Bordelon, Jr.

Guide to Gaming – Senran Kagura – Part 1 – Introduction

Hello, everyone. I am happy to begin a series of articles describing a number of incredibly entertaining video game series. This is something that I have wanted to do for quite some time now and will begin by introducing you to one of my favorite new franchises, Senran Kagura, which has quickly become a breakthrough hit in Japan and garnered a strong cult following in the West.

Senran Kagura, published by Marvelous Entertainment and created by Kenichiro Takaki, first debuted in Japan on the 3DS in 2011 with a side-scrolling beat-’em-up not unlike ’80s and ’90s classics such as Final Fight, Double Dragon, and Streets of Rage, but with a more tongue-in-cheek, cheesecake-y tone. The game told a story of five shinobi students, Asuka, Ikaruga, Katsuragi, Yagyu, and Hibari, as they battled against a rival school and began to discover the gray areas between good and evil, while also battling their own insecurities and anxieties. The game featured fast-paced combat, clothing damage, and numerous outfits for the characters to wear.

The game was followed in 2012 by an enhanced remake titled Senran Kagura Burst, which featured a new storyline from the perspectives of the protagonists’ rivals, Homura, Yomi, Hikage, Mirai, and Haruka. This group was initially presented as a team of evil shinobi, but eventually grew to be every bit as heroic as their rivals, further emphasizing a major theme of gray areas between good and evil. Senran Kagura Burst would later become the first game in the series to receive a western release when Xseed Games released an English version as a digital download on the 3DS eShop in 2013.

In later installments, the story elaborates further on the true nature of shinobi, revealing that both good and evil shinobi are meant to serve the same purpose of saving the world from calamity by slaying monsters known as Yoma, who are born from conflict and drawn out by the blood that is spilled in battles between shinobi. Those who are able to defeat Yoma are known as Kagura.

Senran Kagura Shinovi Versus, released for the PlayStation Vita in 2013 in Japan and 2014 in the US, served as a side-story and sequel to the first game, and introduced a competitive multiplayer component to the franchise, as well as ten new characters, Yumi, Murakumo, Yozakura, Shiki, Minori, Miyabi, Murasaki, Imu, Ryobi, and Ryona, and a revamped gameplay system allowing for greater freedom of movement.

In 2014, a direct sequel to the first game, Senran Kagura 2: Deep Crimson, was released for the 3DS. This installment features the addition of a system where two characters fight alongside one another, and the player can switch between controlling either of these characters on the fly. The story, set between the first game and Shinovi Versus, sees both Asuka and Homura’s groups working together to battle a force of Yoma. The game has been announced for a Western release in the Summer of 2015 by Xseed Games.

The most recent release in the series is Senran Kagura Estival Versus for the PlayStation 4 and Vita, released in Japan only two months ago, this game expands on the Shinovi Versus gameplay, adding elements from Deep Crimson, as well as enhanced Multiplayer options and the addition of cinematic, stage-based finishing moves. Estival Versus has not yet been announced for a Western release as of this writing, but I remain optimistic due to the strong success the series continues to enjoy internationally.

To conclude this article, I will state that underneath the suggestive, cheesecake-y presentation, Senran Kagura has a lot to offer, with frantic combat, lovable characters, and a fantastic storyline that are sure to leave you looking forward to more.

Later on, I will introduce you to the characters.

See you later,

-Dan Bordelon, Jr.

The Death and Rebirth of “Fandom”

For quite a while now, we have been watching the anime fandom take a turn for the worse. Now, before I begin, I would just like to say that I don’t intend to persecute anyone as I write this. Far from it, actually. Rather, I simply wish to call on you, dear audience to assist me in rebuilding “fandom” and restoring it to glorious life. So, that being said, do not take this as libel or slander. Rather, hear me out and listen as I discuss the ongoing in-fighting and online warfare that is currently being waged by those desperately clinging to the last vestiges of what they see as “deep anime”, or rather, what they personally see as “deep anime”, against those they blame for the supposed “death” of anime.

First, I will have to speak of early exposure of modern western audiences to anime. In the beginning, we didn’t get much. It was mostly either whatever could make it to kids’ networks over here or particularly violent action shows. When audiences got their first taste of Dragon Ball Z, Gundam, and Ghost in the Shell, they absolutely loved these shows. This is where they went wrong. Before I continue, I must first clarify that I do not think they are watching the wrong shows, nor do I believe they had bad taste. Certainly not. They simply got the wrong idea about anime. They started to believe that these shows represented the medium as a whole. However, the truth was that these shows were simply one part of a larger industry.

Over the years, anime localization has started to become more varied since then. More efficient, faster, and increasing in variety of titles. In particular, we are now becoming more exposed in particular, to elements such as cute girls, easygoing stories, and light-hearted humor that, together, have become known as “moe”. While some fines happily embraced this aspect of the medium with open arms, others did not.

Opponents of moe view it as a threat, so to speak. Because they did not know this aspect existed in anime, they deny that it did, and treat as a new thing and decried this ‘change” as a sign that they will eventually no longer see the types of anime they enjoy be made. A misconception created by willful ignorance. If this was the extent of their reaction, it could have been ignored. However, they did not stop there. They would go on to target the consumers of moe with ridicule, insults, and personal attacks.

From that point on, the “Anti-Moe Brigade” was born. The “Anti-Moe Brigade” is a collection of ideas that moe is a cancer that needs to be purged from anime and that consumers of moe are enemies to be mocked, insulted, and most of all, feared. Supporters of moe are labeled with such “glamorous” terms as “pedophiles”, “virgins”, and “basement dwellers”. Diagnoses of autism and aspergers are used as insults. The ultimate form of deliberate ableism. These attitudes could not be more gross and uncivil, and embody many of the problems described by Timeenforceranubis in his blog, She’s Lost Control Media, as well as the podcasts, NTR Radio and Otaku Midnight(formerly Podcast Zero). These problems also embody the “death”, for lack of a better term, of the anime “fandom”.

Now that the death of “fandom”, Let us talk about what can be done to restore fandom. It will be a long, difficult process. One that will require the effort of every willing anime fan to succeed. But it will also be a rewarding one.

The first step is to start addressing online warfare by its name, and start condemning it as the disgusting misconduct that it really is. We need more people fighting against online warfare. More people like Timenforceranubis, Kgods, and drawingirl94. We need more people who recognize warmongers for what they really are.

We will also need a lot more positivity in the community. As Timeenforceranubis has said, negativity is on the way out. We need to start looking optimistically to the future and quit with the cynicism. It’s time to say goodbye to pessimism, because nobody wants to hear from a doubting Thomas. Let’s can the insults and profanity and start being excellent to each other. Love makes the world go round, as the old saying goes.

We must afford no credibility to the notion that a certain group of people are consuming the “wrong” entertainment. There is no such thing as the wrong entertainment because entertainment is a purely subjective concept based in personal preference.

Well, there you have it. Three easy(?) steps to restoring “fandom”. It may seem difficult at first, but that is most likely because you have not done enough to help yet.

-Dan Bordelon, Jr.